Nicolas Kirsch
Nicolas Kirsch
Autodidact, Technical Artist, Software engineer
Paris, France

Summary

Autodidact, Technical Artist - Pipeline Tools - Character Design - Project Director at http://www.jurassic-life.com
Maker of MESA export for Maya/ Source Engine & Quicksketch Master plugin for Zbrush 4R7
Project & technical Director, but also AI coder and character Artist (indie dev).

Skills

Character ModelingCreature ModelingTexturingGame DevelopmentApp DevelopmentProgrammingPipeline tools

Software proficiency

ZBrush
ZBrush
Unreal Engine
Unreal Engine
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
3DCoat
3DCoat
Substance B2M
Substance B2M
Marmoset Toolbag
Marmoset Toolbag
xNormal
xNormal
LightWave 3D
LightWave 3D

Productions

  • Qsm cover
    • Commercial / Advertisement
      QuickSketch Master Plugin
    • Year
      2016
    • Role
      Programmer, Designer, Artist
    • Company
      Puppet-Master
  • Mesa about gray
    • Video Game
      MESA
    • Year
      2013
    • Role
      Software Developer
    • Company
      Puppet-Master
  • Jurassic life cover
    • Video Game
      Jurassic-Life
    • Year
      2020
    • Role
      Project director, Technical Director
    • Company
      Butane

Experience

  • CEO at Puppet-Master
    Paris, France
    January 2016 - Present